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Why do we need maps in infinity blade 3. Walkthrough of Infinity Blade, cheats, tricks, hidden tricks

The ChAIR team shared some secrets to increase your skill in the game Infinity Blade (5,99$) 2,99$

  • Learn how to use combo! You can also mix them up, starting with Right/Down/Up and changing direction accordingly, and learn how to do a 5-hit combo!

Left, Right, Left= Huge Hit (Deals the most damage possible in 3 hits)

Right, Right= Mega Hit (Deals the most damage possible in 4 hits)

Up, Down, Left= Ultra Hit (Deals the most damage possible in 5 hits or more)

  • Use your shield reasonable. Save it until the end of the fight when your health is very low. But be careful, because some opponents can break through your shield, then you have to dodge.
  • Be attentive to the experience of your weapons and other items. If they have maximum experience, change them to others before the fight.
  • When fighting a 15 foot Titan (Wild Troll), keep an eye on from which side he hits his weapon on the floor. If on the right, then dodge to the right, if on the left - to the left.
  • Follow information Titan. For example, if he has Fire immunity, then take an ice sword, an ice ring and a fire shield. This way you will be able to deal maximum damage and block his attacks.
  • Follow behind bags of money between fights. health bubbles are also very valuable and you can find a lot of gold lying around you.
  • Use magic for an advantage. Find rings that allow you to balance offensive and defensive spells. Timely healing "Heal" can help you take down the main boss.
  • Once you have maxed out weapon experience, you will no longer gain overall experience. So change items and weapons from time to time to bring your hero to the maximum level. You can also sell your weapons and items if you need gold.
  • Use block and dodging to defend against the opponent's first attacks. Then between his strikes, you can scratch him. After the third or fourth attack, try to parry the attack with the sword to deal more damage.
  • Fast pass button. Use it to quickly move from one fight to the next. However, you may skip gold and elixirs.
  • Between fights, try equipping your hero with attributes with gold +” to get more gold in bags.
  • Improve sword repelling skill and you will become an unstoppable knight. Learn to parry and you you're playing god king !

Infinity Blade III(again!) quite deservedly called the most beautiful game on iOS, not without reason comparing the quality of the picture with projects for large platforms. But at the same time, it is clear that Chair did not focus solely on the picture, but approached the development with all seriousness, apparently deciding to finally rid their project of the unpleasant label of a benchmark hung by spiteful critics.

Infinity Blade III

Genre action/RPG/fighting
Platforms iOS
Developers Chair Entertainment
Publisher epic games
Website infinityblade.com

Grade

Great picture, responsive controls, many times longer game duration, replay value

Balance issues, missing game modes, bugs

Finally Infinity Blade looks like a full game

The story of the final confrontation between the warrior Siris and the Keeper of Secrets in Infinity Blade III served better than in the previous "series", but only those who have read the books that connect parts of the game - Infinity Blade: Awakening and Infinity Blade: Redemption - will be able to fully understand all the plot twists and turns. Those who have not played the first two parts most often can only guess about who all these people are and what is happening here.

At the same time, the game has become an order of magnitude larger than its predecessors, acquired many new features, received an improved role-playing system and a relatively intelligible presentation of the plot, but, for some unknown reason, the developers have not yet been able to bring any of the innovations to mind .

Infinity Blade III broken into five acts and no longer forces the player to wander around a single tower. From a sun-drenched gladiatorial arena nestled in the heart of the desert, to eastern pagodas and gloomy dungeons, we offer a range of unique environments. But, despite the greater number of available locations, there is no opportunity to explore them calmly. If the second part allowed you to choose and change the route, then in the third part the player is persistently dragged forward along the narrow plot rails. It comes to the ridiculous - if, say, a treasure chest came into your field of vision only after the character passed by, you will no longer be able to get it. So you have to constantly turn your head, for fear of missing something interesting.





It is worth clarifying that in Infinity Blade the character is basically not able to move freely around the location, he can only interact with active objects or opponents specified by the player. And in general, the game itself is a kind of series of duels with randomly generated opponents.





The dynamic combat system has changed little, despite the appearance of an additional playable character, and this is more of a minus than a plus. Battles are still built from defense, the player, through swipes and taps on the screen, has to parry blows, dodge them and block enemy attacks with a shield, waiting for a convenient moment to counterattack or use magic. AT Infinity Blade III, in addition to the ability to complete a series of blows with a powerful attack, personal combos for specific weapons have been added, so chopping enemies into cabbage has become much more fun. By the way, there are many opponents, among them there are both old acquaintances, wandering from unit to unit, and new ones.





It would seem that with the appearance of the girl Isa, whom you could see in the second part, the fights should have become more diverse, because she has her own outfits, weapon sets and, nominally, other combat techniques. In fact, she, like Siris, uses three types of weapons - ordinary, light and heavy, and in battle she simply focuses more not on blocks, but on evasions. This is not to say that the fights involving Siris and Isa are completely identical, but there are not as many differences as expected.

The role-playing system has finally become at least a little more interesting. Now, not only the number of hit points of the hero or the strength of his blow, but also the skills available to him depend on the pumping of one or another characteristic. By investing a certain amount of points in one of the characteristics, the player unlocks access to special skills, such as new series of attacks, the ability to open chests, accumulate energy faster, or, for example, receive a discount on blacksmith services. True, there was no particular logical relationship between characteristics and skills. Why should defense level affect how often a hero will be visited by a traveling merchant? A question without an answer.





Each journey begins with the Sanctuary - the camp of the main characters, which is a small oasis of calm in this dying post-apocalyptic world. As you progress through the Vault, new residents will begin to appear. An alchemist who brews potions from the ingredients you find, a blacksmith who improves your armor and weapons, a jeweler, a traveling merchant. All of them make your life a little easier, but the blacksmith brings the most benefits.

As before, the hero gets levels by pumping equipment and usually after the item has accumulated the maximum possible experience, it starts to slow down the development of the character, so you have to look for an alternative. If you absolutely do not want to part with the little thing because of an advantageous combination of characteristics or an attractive appearance, you can give it to a blacksmith for a couple of hours to improve its quality and, as a result, the opportunity to pump further.





In addition to the campaign mode, which, of course, can be replayed many times, constantly increasing the difficulty, the game provides Clashmob social missions and single-player tasks that allow you to acquire rare equipment or get other rewards.

The problem is that none of this works the way it should. Alchemy and gem cutting are characterized by unpredictable results and large time costs, which makes them almost useless.





Enemy encounters, while great in their own right, often suffer from imbalances in the campaign. In the game, there always comes a moment when you run into a boss superior to you in all respects, who literally sends Siris to be reborn in a couple of pokes, which means starting the level again. And then again. And further. And so on until he accumulates levels and money to buy better equipment.

The Clashmob mode, which was available for the first time after the release, is now being finalized and removed from the game, and single-player missions that require, for example, passing with a certain weapon, check for the presence of this weapon only at the beginning of the task.




And although the rest of Infinity Blade III everything is more than good, despite the fact that it plays and looks very good, and among the described disadvantages there is nothing that the patches could not fix, it is the presence of these shortcomings, and even in such a quantity, that causes frank bewilderment and one important question to the developers. Potentially one of the best games on the platform so far looks frankly raw, and in some places inferior to its predecessor, but you managed to release a new generation of iPhone. Well done?

To begin with, I find all these many baseless cries in the direction of the Infinity Blade series about excessive arcade, casualness and other “insults” not objective. Let's face it, this isn't just a high-quality, high-budget project that has the best graphics on the iOS platform, but also a spectacular action game with an engaging, thought-provoking role-playing system and superbly adapted controls for touch screens.

The third part of Infinity Blade will surprise even the most sophisticated and fastidious gamer, the game meets us with a really interesting plot that will easily captivate even those who have not delved into the current events at all.

The usual twisted "rail" of the series in Infinity Blade 3 has undergone processing, albeit indirectly. The developers nevertheless took into account the criticism of many editors and users of the iPhone and iPad, but radically changing the gameplay, granting freedom to the player would be insane at this stage of the game's development, so the decision was made to create a global map and shelter. As a result, the developers managed to create the illusion of a certain freedom of action, it really gives the impression that I myself choose where I will go now.

The shelter has become the main location of the game, supporters of the local opposition gather here to help the main character - brew potions, improve armor, work with jewelry stones. In addition, a merchant ship visits a small bay, which (this is a woman) will buy mastered weapons and armor, as well as gladly sell something interesting at tempting flails. Hoping for discounts from a merchant, you really want to save money in order to please your hero with new armor or heavier weapons, with which you can now make spectacular combos.

The fight with the dragon is not like the rest

Yes, designers eat their bread for a reason.

Speaking of heroes, there are now two of them - the woman Isa and the former hero Siris. Each of them is carefully unique, Chair Entertainment tried to diversify the gameplay for each of the heroes. Siris is a classic warrior, his skills are aimed at regenerating health and strong attack, a kind of tank with two swords, two-handed powerful weapons, or a sword with a shield. The woman, on the other hand, is a classic robber, an assassin, if you like ... All her movements in locations are secretive, she attacks from behind shelters, starting the battle with a shot from a crossbow, she is fluent in daggers, she holds a sword with both hands, and also wields a good staff. Her finishing moves are over-the-top acrobatics, and her combos are diluted with melee strikes. If we talk about the skills of this lady, then there are also many interesting and distinctive features, having pumped magic, Isa will cope with difficult locks without a key, and her natural perfection will stimulate, for example, a blacksmith to forge things faster. In general, I would like to note that it seemed to me more difficult to play a female character.


That's all the charm Infinity Blade 3 do not end. The game has become really big, the number of locations is huge, the variety of enemies on the level, new animation, types of weapons, and so on ... Together with the old IB 3 content accumulated and migrated to the new game, it creates the impression of a big game that cannot be completed in 5 hours of one evening.

If we talk about the graphics, then it’s hard for me to single out anything, I’ll only note that on my iPhone 5 Infinity Blade 3 runs without the slightest lag, when the second part periodically showed a critical drop in FPS. I willingly believe that the iPhone 5s has something to surprise. And even on my device, some locations are mesmerizing, the landscape in the background boasts detail, and the music (!) oh my God, I listened to the music a couple of times.


Perhaps I won’t throw spoilers on the details of the plot, but I’ll say right away that it’s very interesting to watch its development, the game manages to take your breath away, although I don’t consider myself impressionable. Maybe it seems to me, but there was some purpose. If earlier I wandered around the same locations, not knowing where to go now, now there is a clear goal where you are going and why, but traveling through locations has not become less interesting. You are met by various characters, something is happening all the time, someone is telling something to someone, a huge dragon is trying to kill you, appearing randomly. Trying to find fault with something, I can only note the appearance of a second currency, for which you can reduce the production time of artisans, buy potions, keys for chests, and so on. The currency is some kind of chips that are fairly easy to earn by completing achievements, or testing in battle if you play as Siris. Both currencies can be purchased with real money. The interface still cannot boast of friendliness, but Russian localization to some extent covers this shortcoming.

And here we come back...

What did we end up with? Infinity Blade 3 has grown, and if you take into account the amount of new content that Chair Entertainment adds to their projects with enviable regularity, you can be sure that the toy will stay on your iPhone and iPad for more than one month, look, and a full-fledged PvP may appear . And for me personally, the peculiar gameplay of the Infinity Blade series, popularly referred to as "swipe fighting / slasher" is more of an advantage than a disadvantage

Download Infinity Blade III for iPhone, iPad (229 rubles)

We also have a Telegram channel. It is also very convenient to follow the news on the app-s.

You can write various guides for the passage of certain games, but nothing can replace the guide created by the game developers themselves. Even if these tips seem obvious to experienced players, then for beginners, on the contrary, they will be very useful.

So, here are ten Infinity Blade III tips from Chair:

1. Save movement on swipes - you don't have to draw a whole line across the screen when you want to do something. After a long swipe, your fingers are too far away from the dodge and block buttons.

2. Blocking or dodging in the center can be translated into other defensive moves, so if you start defending in the center and feel like you've made a mistake, you can always switch to defense from any other side.

3. With heavy weapons, do not rush to perform combos. If you land two hits and one slash, your attack window ends. You can land 3 more hits if you change direction instead of starting a combo.

4. Don't be too greedy to strike. Sometimes the Titan will block you on the last hit you want to combo. To avoid this, remember - the last hit can be skipped, as the Titan will wait a long time, preparing for the attack, and in the meantime you will have time to prepare the defense. Plus, your magic level will be able to replenish during this time.

5. If you come across a gem that you do not need, melt it. Molten, it can turn into something useful, and if not, you can always sell it in a molten form and make money.

6. The forge will be very useful to you, since upgrading items in it is often better than buying new ones. For example, upgrading a tier 1 weapon to tier 2 will cost you much less than buying a tier 2 weapon from the in-game shop.

7. Start collecting gems that give protection from elementals. At the time of each Awakening, only 2 of the 8 stones are available, and if you miss even one, then for some time it will be unavailable. You will need these stones when the Titans start using elemental attacks.

8. Bonus combos that end in the same direction as they start may overlap, so the last hit in the first bonus combo will count as the first hit in your second combo. A properly executed bonus combo allows you to get 2 or 3 bonus hits at a time.

9. Don't use magic or super attacks in combat before you face Immortals. In this way, you can save your magic level and your super move for the fight against the Titans and use them from the start, gaining an advantage in battle.

10. Save all your chips for the Big Key or Prize Wheel, with which you can get something valuable, something that will help you in the fight against the Titans.

Infinity Blade III (3) Treasure Map Guide, Help and Walkthrough
By: Chair Entertainment Group, LLC

Here you'll be able to find the locations for the treasure maps in Infinity Blade 3. It's a work in progress, so bear with me. I'll also add other hints and tips that seem useful. Feel free to help out in the comments section.

***Note about Ausar Rising update 1.2: I see that one of my maps says “FOUND” on it, while the rest don't. This may mean that you can reuse the treasure maps and get the treasures more than once. Try it out and let us know if you have any luck!***

1. The Map of Life

Looted from a Medium Chest in Act 1.
Find with Siris.

The map is depicting one of the paintings in Act 1, right after you get the map. Tap the pulsating circle to get close to it and you'll have a perfect view of the painting. All I got was a lousy Steel Hatchet, but early on in the game I guess it's useful.

2. The Plate Map

Purchase with 100 Battle Chips.
Find with Siris.

The location is in Act 3, the Pit. I found it by tapping randomly on the right side at the entrance to the Pit/arena, right before battling the next enemy (the gem cutter is sitting at a table here). I don't see anything that looks like the drawing on the map, but that's where it is. I got the tangle as the treasure. **Update: Inside the arena itself, all the way to the right (behind Siris) I can see the object that looks like the map drawing. It's possible I got it through the wall or something. But that looks like the right location.

3. Map of the Forgotten

Purchase with 150 Battle Chips.
Find with Isa.

The location is in Act 3 “The Broken Tower.” Before Isa enters the tower, there are two statues, one on each side of it, who are holding spears. Click the tip of the right spear and you should get the “Khill.”

4. Kuero's Cache Map

Purchase with 225 Battle Chips.
Find with Isa.

In Act 4, Isa meets the Gem Cutter and recruits him. In that room, before you talk to him, notice the two stands on either side of the doorway. Tap the right one and you'll get a Phage.

5. The Root Map

Purchase with 350 Battle Chips.
Find with Isa.

The location is in Act 3, the Broken Tower, where Isa fights the four-headed mutant. The tree engraving is directly beneath her feet. The treasure is a Paga Rin g.

6. Soiled Map

Purchase with 450 Battle Chips.
Find with Isa (possibly also Siris)

The location is in the Seccian Desert. It's the same place as the Interlude, so you should be able to get it at any point, really. I got it with both Isa and Siris. The treasure for both characters is a Turquoise Band.

7. Ancient Map

Purchase with 600 Battle Chips.
Find with Siris.

The ancient map marks a panel in the 5th Chapter. After you beat the last enemy in the first room of the Worker's tower, you'll get access to the chest. While you're opening the chest (this is important), you'll be able to see the panel to the left of it on the back wall. It's really tiny and easy to miss. Tap it. I got a Rare Prize Wheel. You might be able to get the treasure when you first enter the room. Look in that spot. I can't check myself now that I already got the treasure.

Also, keep in mind that a Rare Prize Wheel costs the same as the map. So you might not want to spend those Battle Chips until you know you can spare them.

8. Map of Ash and Sorrow
From the dragon.

Damage the dragon until it has only 500 hit points left (no matter what, she will have some HP left and fly away). When you next go to the Hideout, there will be a location on the map to go to Larioth and kill the dragon before it heals. The dragon will be sleeping when you get there. Fight the dragon, kill it and you get the map. Afterwards you have to go to the Vault of Tears (in a new play through if you already passed it), and kill the first 3 enemies. Enter the courtyard area where the statue is (of a guy fighting a dragon). Tap on the statue and you get a +500 Rare Fire gem.

9. The e-book “Infinity Blade: Redemption” shows a map at the end. You don't actually need the map for this. Just go to the hideout and tap the animal head above you. You'll get a +100 Attack Stat Potion.
***Note: You can only get the potion, it seems, when the merchant ship is there. It won't work otherwise. Also, you need to have room in your potion bag or you'll get that “full” sound and you won't get the potion. However, if you try enough times, you may just get a bag of gold instead (that’s what happened to me).***

***New Maps added for Blade Masters update!***

10. Heart Map

Purchase with 500 BC.
Find with Isa, in Drem's third Maw, while standing facing the Titan, before attacking.
Reward: The Still Blade

Click on the little numbers below to continue to the next page of the walkthrough.

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