Biographies Characteristics Analysis

The last in the dynasty is Martin Septim. The last of the dynasty - martin septim Possible references to the last emperor outside of Nirn

Appearance and character

Martin is a middle-aged Imperial with dark hair, light eyes and somewhat irregular features, with a deep, strong voice. The ambiguous past left its mark on him, but he remained a noble, courageous and knowledgeable person.

Story

3E433 - 3E433
Predecessor: Uriel Septim VII
Successor: -
Death: 3E433
imperial city
Dynasty: Septimov
Father: Uriel Septim VII

Who was Martin's real mother is unknown. One day, Joffrey, one of the Blades, was ordered by Uriel VII himself to deliver a baby to safety. Togo was given to the upbringing of a simple farmer. Sometimes the Emperor inquired about the fate of the child, but this was the only thing that indicated that he was not indifferent to the ruler of Tamriel.

By Martin's own admission, in his youth he was fascinated by Daedric worship and Daedric magic. Judging by Martin's remark when receiving the Sanguine Rose, his service was connected with this Daedric Prince. But when this infatuation caused the death of his friends, Martin abandoned it and became a priest of the Imperial Cult. Before the events of TES4, he had no idea that his father was the Emperor.

He learned about this in very tragic circumstances - during the Siege of Kvatch by the Daedra army, from the envoy or messenger of the emperor, the future Hero of Kvatch (protagonist). Martin, deeply shocked by both the death of the city and this news, agreed to go to Weynon Monastery to Joffrey, the Grand Master of Blades, only after all the survivors were taken out of the ruins to safety. Then it turned out that the inhabitants who remained in the chapel were saved only thanks to him. Martin said that he could no longer believe in the gods, who allowed the Daedra to destroy an entire city and kill so many innocents.

Delivered to Weynon Monastery, Martin met Joffrey and learned that the Amulet of Kings had been stolen. Escorted by Joffrey and the Hero of Kvatch to the Temple of the Cloud Ruler (seat of the Order of Blades), Martin responded to the acclamations of the Blades, who recognized him as Uriel's heir, and remained in the citadel. Together with Joffrey and the Hero of Kvatch, they decided to return the Amulet of Kings.

It was not possible to get the amulet, but the Hero of Kvatch brought (brought) Martin the book "Mysterium of Xarks" - the sacred relic of the "Mythical Dawn" sect, allegedly written by Mehrunes Dagon himself. Martin had to revisit his cult past in order to study this book. He discovered the secret of the "Mysterium" - the book turned out to be a portal to the Paradise of Camoran, and, in some way, the Paradise itself - and decided to open the portal, "locking" it on himself, although this is very dangerous. With the help of the Hero of Kvatch, he collected the necessary artifacts for this.

The last artifact was to be the Great Sigil Stone. To get it, I had to risk the safety of the city of Bruma. Martin Septim personally entered into negotiations with the Countess of Bruma, and she, recognizing him as heir to the throne, agreed to a risky plan. Martin personally led the defense of the city, and together with the combined army of guards from different cities and the Blades held back the onslaught of the Daedra until the Great Gate was closed.

After collecting all the amulets, he opened a short-lived portal to the Paradise of Camoran, into which the Hero of Kvatch passed (passed) to return with the Amulet.

After receiving the Amulet of Kings from the hands of the Hero of Kvatch, Martin traveled to the Imperial City to ignite the Dragonfire in the Temple of the One to stop the Oblivion invasion.

Chancellor Okato, having met Martin in the White-Gold Tower, barely had time to swear allegiance to the new emperor, when he received a message about the attack on the city. Gates to Oblivion have opened throughout the Imperial City. Mehrunes Dagon himself descended into Nirn in the flesh. Martin, accompanied by the Hero of Kvatch, fought his way to the temple. Although it was useless to kindle the Fire, there was a last resort - it dawned on Martin when he ran to the temple, but he did not reveal his plan. Saying goodbye to the Hero of Kvatch, calling him (her) his friend and saying that he accepts his fate and regrets only that he will not be able to contribute to the restoration of Tamriel, Martin went to the altar.

And when Mehrunes Dagon burst into the Temple, destroying its walls, Martin broke the Amulet of Kings, calling Akatosh into his body. The golden dragon that Martin became, with the power of the mixed blood of the gods and emperors of Tamriel, defeated Mehrunes Dagon, banishing him from the mortal plane. After that, the last of the Septim dynasty turned to stone, forever remaining in the guise of a dragon.



Plan:

    Introduction
  • 1 Alessia
    • 1.1 Origin
    • 1.2 Amulet of Kings
  • 2 Tiber Septim
    • 2.1 Biography
    • 2.2 Religion
    • 2.3 Interesting Facts
  • 3 Uriel Septim VII
    • 3.1 Youth and coronation
    • 3.2 Strategist and Peacemaker
    • 3.3 Conclusion
    • 3.4 Recovery Period
    • 3.5 End of life
  • 4 Martin Septim
    • 4.1 Appearance and character
    • 4.2 History
  • 5 Nerevar
    • 5.1 Rise of Resdayn and the War of the First Council
    • 5.2 Death of Nerevar
    • 5.3 Religion
      • 5.3.1 Legends of Nerevar
  • 6 Nerevarine
    • 6.1 History of the Nerevarine
    • 6.2 Prophecies of the Nerevarine
  • 7 Barenziah
    • 7.1 Barenziah in The Elder Scrolls games
      • 7.1.1 Arena
      • 7.1.2 Daggerfall
      • 7.1.3 Tribunal
    • 7.2 Biography of Barenziah
      • 7.2.1 main sources
  • 8 Dagoth Ur
  • 9 Divayt Fir
  • 10 Yagrum Bagarn
  • 11 M'Ike the Liar
    • 11.1 M'aiq the Liar in Morrowind
    • 11.2 M'aiq the Liar in Oblivion
  • Notes

Introduction

This article provides a list of the most significant characters in The Elder Scrolls video game series.


1. Alessia

Alessia, also known as Queen Alessia or Saint Alessia- the leader of the uprising of the people of Cyrodiil against the oppression of the Ayleids; the founder of the state, later called the First Cyrodiil Empire; the founder of a new religion, which was based on the pantheons of the gods of the Nords and Aldmeri, known as the Eight Deities. On her deathbed in 1E 266, she was canonized by Shezarr (in some sources, Akatosh), and her soul was placed in the stone of the Amulet of Kings. The contract between gods and people was sealed. Belharza, Alessia's successor, became the second Emperor of Cyrodiil.


1.1. Origin

She was named from birth Al-Esh("supreme supreme"), she was nicknamed Alessia by her followers. She is also known as Paravant("the first of his kind"), Perrif, paravania and Aleshat. The Alessian Order was named after her, as she appeared to Maruk in a vision and commanded that her doctrines be followed.

Alessia was born into one of the many human tribes and grew up in Sarda, known as Sardavar Lid. Like all people of Cyrodiil in the First Era, she lived under the yoke of the Ayleids. She offered prayers to Akatosh and Eidr for liberation from the slavery of the Ayleids - Daedra-worshippers.

Alessia's prayers were answered and she had three visions of an edr. After her release, she rebelled against the slave owners, fighting alongside the demigod Morihaus. Alessia grew up in the military. In 1E 242, her third vision came true when Pelinal Valstrike wandered into her camp covered in Ayleid blood; he became the second champion. Since then, the forces of people have taken control of the east of the Niben.

Making an alliance with Skyrim and the Ayleid rebel lords, Alessia's forces in the capital laid siege to White-Gold Tower. The decision was made to attack. Pelinal Wallstrike made his way into the tower alone and slew the sorcerer-king Umaril the Featherless. Ultimately, the entire citadel was captured by the joint efforts of Morihaus and the army. Slowly but surely, the Ayleids were pushed out of Cyrodiil, with many becoming refugees who fled to Valenwood.

With the fall of the White-Gold Tower in 1E 243, Alessia was proclaimed the First Empress of the new Empire.


1.2. Amulet of Kings

During the rebellion, Alessia asked for help from Akatosh, the god of time in the form of a dragon, and he gave her some of his blood and the Amulet of Kings. Since then, only those who have part of the blood of Alessia and, accordingly, part of the blood of the dragon, can rule Cyrodiil, otherwise they will not be able to own the amulet of kings. The amulet has the power to contain the forces of Oblivion that seek to break into Tamriel.


2. Tiber Septim

Tiber Septim, he is Talos(2E 827 - 3E 38) is the legendary founder of the modern Tamriel Empire.

2.1. Biography

Founder of the Order of Blades. The legendary armor of Talos has long been kept by the Blades.

In his youth, he led the battle at Sank'Tor, where he gained fame as a great commander, strategist and tactician. He was an excellent connoisseur of human aspirations and an outstanding political figure, who could only be eclipsed by the last Emperor Uriel Septim VII. In honor of Tiber Septim, money in the Empire began to be called septims.

According to the official version, he was the patron, and according to the unofficial version, he was the lover of the now reigning Queen Mother of Morrowind Barenziah.

For his deeds for the benefit of Eidra and the peoples of Tamriel, he was ranked among the deities by the Cult of the Eight (Imperial Cult), since then the religion has been called the Cult of the Nine Deities.


2.2. Religion

As Talos, Tiber Septim is worshiped by the Imperial Cult, but the secret Cult of Talos is also prevalent among members of the Imperial Legion. Some of its members can be met in Morrowind.

The Order of Talos owns Weynon Abbey in Cyrodiil, and its members are mostly former Blades. The Grandmaster of the Blades of Cyrodiil during the Oblivion Crisis, Joffrey, also belongs to the brethren of Weynon Monastery.


2.3. Interesting Facts

During The Elder Scrolls III: Morrowind, Tiber Septim appears in Ghostgate Keep as a legionary named Wolfe.


3. Uriel Septim VII

Uriel Septim VII(3E 346 - 3E 433) King of Tamriel since 3E 368, last reigning emperor of Tamriel.

3.1. Youth and coronation

Uriel Septim is mostly Imperial. Nothing is known about the youth of the king, we only know that he was with his father, Pelagia Septim IV, all this time. In 368, when Pelagius died of an illness, Uriel was crowned at the age of 22. In his youth, Uriel was a brave man, almost to the point of recklessness, but he had a strong mind.

3.2. Strategist and Peacemaker

The first decades of Emperor Uriel's reign were marked by a rapid and widespread expansion and strengthening of the Empire's sphere of influence, especially in the East, Morrowind and Black Marsh, where the Empire's power was limited, Imperial culture was weak, and local customs and traditions, on the contrary, were strong, which increased resistance. the process of assimilation. During this period, Uriel greatly benefited from the magical support and practical advice of his closest aide, the Imperial Battlemage, Jagar Tharn.

Uriel's marriage to Princess Kaula Voria was a failure, for despite her beauty, she had a terrible temper. The couple hated each other. But nevertheless, the imperial family was continued by the august spouses, Kaula Voriye brought three sons to the Emperor: Geldall, Enman and Ebel.

Uriel soon surpassed his master, Jagar Tharn, in threats and persuasion, which he proved by making House Hlaalu the status of a stronghold of Imperial culture. Tarn, realizing this, decided on treason, with the help of magic, he imprisoned Uriel in Oblivion, and he himself took on his appearance.


3.3. Conclusion

Uriel himself does not remember anything from his period of imprisonment in Oblivion, except for a series of nightmares and daydreams. Meanwhile, the usurper ruled the empire, but his negligence led to economic decline and several wars.

But, fortunately, Tharn was exposed by Queen Barenziah, and soon Uriel returned - although not the same as before: imprisonment exhausted his body and soul, and, although his mind remained intact, the emperor became pessimistic, cautious and prudent.

3.4. Recovery period

During the Restoration, Uriel changed his usual policy of political and military pressure and relied more on covert, behind-the-scenes operations conducted by squads of Blades.

Two of Uriel's landmark political accomplishments during this period were: the "Miracle of Peace" (better known as the "Warp of the West"), which reshaped the Iliac Bay region, uniting many small warring kingdoms into the well-governed, modern, peaceful states of Hammerfell, Sentinel, Wayrest, and Orsinium, and also the colonization of Vvardenfell, carried out by the able hands of King Helseth of Morrowind and Lady Barenziah, the Queen Mother, which increased Imperial influence in Morrowind.

After pondering an ancient Dunmer prophecy about the Nerevarine, Uriel sent an unknown prisoner to Vvardenfell who fell under the conditions of the prophecy, producing him into the Blades. Caius Cosades, Vvardenfell's master spy, speculated that the emperor might have chosen to use a figurehead Nerevarine acting in the interests of the empire. But perhaps Uriel foresaw the fulfillment of the prophecy. The Nerevarine turned out to be the true Incarnation, defeated Dagoth Ur and stopped the spread of corprus and the threat from the Sixth House, which proves the correctness of the choice made by the emperor.


3.5. End of life

I am Uriel Septim the Seventh. For sixty-five years I have ruled a great empire, and all this time I have not been in control of my own dreams ... Today is the 27th of the month of the Last Harvest, year 433. And these are the last hours of my life

From the emperor's diary.

The emperor knew that he was doomed - and did not resist fate. Agents of the Mythic Dawn staged an assassination attempt to kill all of Tiber Septim's heirs in order to allow Mehrunes Dagon to infiltrate Tamriel. All three princes were killed, each of whom by this time was over fifty years old. But the sectarians did not know about the illegitimate son of the emperor Martin, a priest in one of the towns of Tamriel - this saved the Empire. In the last hours of his life, the emperor gave the Amulet of Kings to a mortal he saw in a dream, a prisoner in the capital's prison (the protagonist from the TES4 game), so that he would help Martin get the throne and save the empire from Mehrunes Dagon.


4. Martin Septim

Martin Septim- an illegitimate son, that is, the bastard of Uriel Septim VII.

4.1. Appearance and character

Martin is a middle-aged Imperial with dark hair, light eyes and somewhat irregular features, with a deep, strong voice. The ambiguous past left its mark on him, but he remained a noble, courageous and knowledgeable person.

4.2. Story

It is unknown who was Martin's mother. One day, Uriel Septim VII ordered Joffrey, a member of the Order of Blades, to deliver a certain infant to safety. Togo was given to the upbringing of a simple farmer. Sometimes the Emperor inquired about the fate of the child, which proves that he was not indifferent to the ruler of Tamriel.

By Martin's own admission, in his youth, he was fascinated by Daedra worship and Daedric magic. Judging by Martin's remark when receiving the Sanguine Rose, his service was connected with this Daedra Prince. But when this infatuation caused the death of his friends, Martin abandoned it and became a priest of the Imperial Cult. Before the Oblivion Crisis, he had no idea that his father was the Emperor.

He learned about this under very tragic circumstances - during the siege of Kvatch by the Daedra army, from the emperor's envoy (the protagonist of the TES4 game). Martin, deeply shocked by both the death of the city and this news, agreed to go to Veyon Priory to Joffrey, the Grand Master of the Blades; but only after all the survivors are taken out of the ruins to a safe place. Martin said that he could no longer trust the gods who allowed the Daedra to destroy an entire city and kill so many innocents.

Delivered to Veyon Priory, Martin learned that the Amulet of Kings had been stolen. When he was sent to Cloud Ruler Temple (residence of the Blades), Martin decided, along with Joffrey and the Hero of Kvatch, to retrieve the Amulet of Kings.

The hero of Kvatch brought Martin the book "Mysterium Xarks" - a sacred relic of the Mythic Dawn sect, written by Mehrunes Dagon himself. Martin had to revisit his cult past in order to study this book. He discovered the secret of the "Mysterium" - the book turned out to be a portal to Camoran's Paradise, and decided to open the portal. With the help of the Hero of Kvatch, he collected the necessary artifacts for this.

The last of these was to be the Great Sigil Stone. To get it, the security of the city of Bruma had to be risked by allowing the Great Gate to Oblivion to be opened near it. Martin entered into negotiations with the Countess of Bruma, and she, recognizing him as heir to the throne, agreed to a risky plan. Martin personally led the defense of the city, and, commanding a combined army of Blades and guards from different cities, held back the onslaught of the daedra until the Gate was closed.

Having collected all the amulets, he opened a portal to Camoran's Paradise, which our hero went through to return the Amulet. After receiving it, Martin traveled to the Imperial City to ignite the Dragonfire in the Temple of the One and stop the invasion from Oblivion.

Chancellor Okato, having met Martin in the White-Gold Tower, barely had time to swear allegiance to the new emperor, when he received a message about the attack on the city. Gates to Oblivion have opened throughout the Imperial City. Mehrunes Dagon himself descended into Nirn in the flesh. Martin, accompanied by the protagonist, fought his way to the temple, rejecting the offer of the captain of the guard to keep the defense in the palace. Although it was useless to kindle the Fire, there was a last resort - it dawned on Martin when he ran to the temple, but he did not reveal his plan. And when Mehrunes Dagon broke into the Temple, Martin broke the Amulet of Kings, calling Akatosh into his body. The golden dragon that Martin became, with the power of the mixed blood of the gods and emperors of Tamriel, defeated Mehrunes Dagon, expelling him from the mortal plane. After that, Martin turned to stone, forever remaining in the guise of a dragon.

The exact fate of Martin the First is unknown.


5. Nerevar

Nerevar Indoril- the legendary leader of the Chimer people (later becoming Dunmer), who first united them.

File:Nerevar.jpg

Depiction at the Sanctuary of Saint Nerevar

Nerevar came from the Great House of Indoril. A noble Chimer and a great commander, he managed to unite the fragmented clans of his kindred in 401 of the First Era, and then in 1E 416 to conclude peace and alliance with the Dwemer king Dumac. The aggressive aspirations of the northerners who created the First Empire of Tamriel brought them to the homeland of Nerevar in the kingdom of the Dwemer and Chimer Resdain (now Morrowind). The union, led by Nerevar and Dumac, liberated their lands from the invaders. The First Council was formed. Nerevar was the king of the settled Chimers and the khan of the Ashlanders.

Under the joint rule of Nerevar and Dumac, Resdayn prospered. These two heroes have worked long and hard to keep the Council of Mers alive. Peace between the Chimer and the Dwemer brought unprecedented prosperity to both cultures.

But the peace did not last long. The Dwemer discovered the Heart of Lorkhan. The high priest of the Dwemer Kagrenac, having studied the Heart and using special tools, gave immortality to his people, and then set out to create Numidium, an artificial metal god. Nerevar's advisers - his wife Almalexia and his commanders Vivec and Sotha Sil - advised him to start a war with the Dwemer and destroy Kagrenac and Numidium. Nerevar met with Dumac, who was not privy to Kagrenac's plans, found no malice in his deeds, and refused to start a war. However, the Daedra princess Azura, elevated by the Chimer to the rank of a goddess, appeared to Nerevar in a dream and predicted the death of not only Resdayn, but the whole world, if Numidium was created. Thus began the War of the First Council. During the decisive battle at the Red Mountain, Nerevar and the head of one of the Great Houses of the Chimers, Dagoth Ur, made their way into the Dwemer citadel and killed Kagrenac and Dumac, taking possession of the Heart of Lorkhan and Kagrenac's tools, as a result of which the Dwemer lost their immortality and were destroyed.


5.2. Death of Nerevar

Further events are restored as you progress through The Elder Scrolls III: Morrowind and its add-ons. Dagoth Ur was appointed guardian of the Heart of Lorkhan and Kagrenac's tools. After some time, the Tribunal (advisers of Nerevar), on the advice of Azura, decided to destroy dangerous artifacts, but Dagoth Ur refused to give them up, because he managed to study the objects entrusted to him and learn their power. According to one version, Dagoth Ur, being loyal to Nerevar and not trusting the Tribunal, was afraid that the advisers intended to use the artifacts for their own purposes, removing Nerevar from the road. According to another version, Dagoth Ur sought to use the artifacts on his own.

There are several versions of further events.

  • According to some sources, Nerevar was mortally wounded by Dagoth Ur in the battle for possession of Kagrenac's tools (Ghostguard, Divider, Cleaver). Before his death, Nerevar took an oath from his associates that they would not use the artifacts, but they broke it by making themselves gods. And then Azura came and cursed the Chimer race, "turning their eyes into flames and their skin into dust", that is, by making them dark elves - Dunmer.
  • According to the Ashlanders, Nerevar took an oath from the councilors not to use the artifacts, and they obeyed, but secretly plotted to kill him. Using poisoned tools, they killed Nerevar in the process of summoning Azura. Azura cursed the Chimer, and foretold that Nerevar would be reborn and set things right.
  • The version of Dagoth Ur, which can be judged from his words, corresponds to the version of the Ashlanders, at least in the part that talks about the betrayal of the Tribunal.

5.3. Religion

During the events of Morrowind, he is one of the saints of the Temple of the Tribunal. In the Lives of the Saints it is said about him:

If heroism is close to you, follow the path of St. Nerevar - Captain, Patron of Warriors and Statesmen.

By praying to Saint Nerevar, one can receive the blessing of the Spirit of Nerevar to strengthen bodily strength.

The 36 Lessons of Vivek repeatedly mentions the subordinate position of Nerevar in relation to Almsivi, sometimes he is even called a slave, which contradicts historical data. Such accounts reflect Nerevar's position as a holy Temple of the Tribunal rather than as a historical figure.

In Ashland, some members of the Urshilaku tribe worship Nerevar as an ancient hero. Before the events of TES3, they expected the coming of his Incarnation - the Nerevarine.


5.3.1. Legends of Nerevar

Once Nerevar secretly visited the forge of the Dwemer, famous not only for their scientific knowledge, but also for their spellcasters, and asked to create an enchanted ring to help him. And the Dwemer made him a ring. It gave its owner an enormous power of persuasion; and was enchanted so that it immediately killed anyone who put it on, except for Nerevar. This ring was called the Moon-and-Star.

In the game Morrowind, after completing the main quest, Azura appears to the main character and gives him the ring, thereby recognizing him as the incarnation of Nerevar.


6. Nerevarine

Nerevarine(English) Nerevarine) is the reincarnation of the legendary Dunmer hero Nerevar.

One of the main goals that the protagonist in the computer game Morrowind must achieve in order to progress through the main story is to convince the influential factions of the Dunmer that he is the Nerevarine. To do this, he must pass seven tests and earn the trust of the three great houses (Hlaalu, Redoran and Telvanni) and the four Ashlander tribes. With the support of the Dunmer, he must destroy Akulahan, the Heart of Lorkhan and Dagoth Ur.

Since the player has the right to choose the race, gender, name, profession and zodiac sign for his character, the Nerevarine can be a mortal of any race, male or female, have various skills and qualities, including personality traits.


6.1. History of the Nerevarine

A prisoner (or prisoner) of the capital's prison, by order of Uriel Septim VII, is transported to Vvardenfell. There, he (or she) is ordered to deliver a package to a Balmora resident, Caius Cosades, who turns out to be a Master Spy of the Order of Blades.

Having joined the order, he (or she) begins to fulfill the tasks of the chief, one way or another connected with the prophecies about the Nerevarine and the cult of the Sixth House. Then it turns out that the Emperor, having learned about the prophecy of the Nerevarine, decided to use a suitable person (elf, batmer) as a figurehead, or ... as a true Incarnation, much indebted to the Empire.

The newly appeared Blade has terrible and strange dreams that Dagoth Ur sends on him (her).

Performing the next task, the Nerevarine receives a curse and falls ill with corprus, but later is partially healed, in which Divayt Fir helps him. External signs of the disease, as well as the possibility of clouding the mind, disappear, while some others remain. For example, Nerevarine cannot die of old age due to corprus.

Having received the Nerevar Moon-and-Star ring in the Cave of Incarnation, which is a confirmation of the truth of the incarnation, the Nerevarine becomes the Mentor (war leader) of the three Great Dunmer Houses, and he (she) is recognized as the Nerevarine by the four Ashlander tribes.

The Nerevarine summons Vivec, the god-king of Morrowind, and instructs him to destroy the Heart of Lorkhan and kill Dagoth Ur. He (or she) performs this with the help of three artifacts: the Wraithguard gauntlet, and two tools - the Divider and the Cleaver (all Dwemer work).

The Nerevarine breaks the Heart's connection to the Tribunes and Dagoth, killing the latter. Some mistakenly believe that the Heart is destroyed, but this is impossible, for it is the center of the Wheel. And in the quest notes and dialogues about the destruction nothing is said, to be careful.

Later, having gone to Mournhold, the Nerevarine falls into the networks of the intrigues of the goddess Almalexia, who decided to remain the only one from the Tribunal. He (or she) reassembles Nerevar's blade, the True Flame. Finding Sotha Sil killed by Almalexia, the Nerevarine, protecting his life, kills her herself and returns to Vivec.

After that, according to rumors, Vivec disappears from the Mortal Plane, and the Nerevarine leaves for Akavir, where he disappears without a trace.


6.2. Prophecies of the Nerevarine

There was a cult of the Nerevarine in Ashland. Several prophecies about him foretell his fate. For example, the prophecy "The Stranger", an excerpt from which is given below:

When the earth is divided and the heavens fall into darkness
And the sleepers will know the seven curses,
At that time a stranger will appear,
Passed far beyond the stars and the moon.

It mentions other prophecies, i.e. the "Seven Curses", the Moon-and-Star ring, as well as a rather curious aspect related to the false incarnations of Nerevar. Ashlanders consider them not false, but failed, that is, anyone born on a certain day from unknown parents has a chance to become the Nerevarine, but only one (one) can use this chance.

The last Failed Incarnation was Pikstar, a female Dunmer. She was killed by ash vampires.


7. Barenziah

barenziah(English) Barenziah) - Dunmer, at different times the Queen of Morrowind, the Queen of Wayrest (High Rock) and the Queen Mother of Morrowind.

Barenziah is one of the brightest heroes in the world. The Elder Scrolls. She is best known for her rich and dramatic biography, specifically recounted in the in-game books. A lengthy and elaborate biography puts Barenziah on a par with such characters as Vivec, Almalexia, Sotha Sil and Nerevar. The fate of the queen is closely connected with the fate of Morrowind and Cyrodiil. Nevertheless, in the games themselves, she remains a character, albeit a remarkable one, but still a minor one.


7.1. Barenziah in The Elder Scrolls games

Barenziah appears in two games: TES 2: Daggerfall and TES 3: Morrowind (Tribunal addon), and is also indirectly connected with the plot of the first game in the series - TES 1: Arena.

7.1.1. Arena

The protagonist and Barenziah do not interact with each other in any way and do not even meet, however, in the biographies of the queen, it is stated that it was she who, having gained confidence in the usurper Tharn, found out where the eight parts of the Staff of Chaos were hidden. Thus, we can say that Barenziah, while actually absent from the game, at the same time takes a decisive part in the main events TES I: Arena.

7.1.2. Daggerfall

During the events The Elder Scrolls II: Daggerfall Barenziah rules the kingdom of Wayrest. The player can meet her upon reaching level 9 and receive a side quest related to the return of one chapter from the queen's unofficial biography. This chapter contains information about Barenziah's intimate relationship with Emperor Tiber Septim, the pregnancy, and its aftermath. If the stolen chapter is not returned to the queen's hands, the reputation of the latter will suffer greatly.

7.1.3. Tribunal

According to the plot of the game, Barenziah peacefully lives out his long life in the royal palace of Mournhold, having completely retired. At a certain stage of the main quest, the hero has to protect her from the assassins of the Dark Brotherhood. Barenziah also has a lot to say about the inhabitants of Mournhold and their relationships.

7.2. Biography of Barenziah

Barenziah was born in the year 893 of the Second Age in the capital of Morrowind, Mournhold. Her parents were the rulers of Morrowind from the R "Aatim clan, belonging to the house of Hlaalu. When the war with the Empire broke out, the young Barenziah was sent to Skyrim and grew up there under the care of Count Sven and Lady Inga. She was brought up in their castle in Darkmoon until she was 16 years old and then ran away with her lover.After a period of wandering, amorous adventures, and shady enterprises, Barenziah was found by General Symmachus and taken to the Imperial City.

In the capital of the Empire, U Barenziah had an affair with Emperor Tiber Septim, which resulted in her becoming pregnant. However, the emperor, fearing for his throne, forced Barenziah to have an abortion and sent her to Morrowind as the rightful queen, along with her minister, Symmachus.

Some time later, Symmachus and Barenziah are married. In 376 of the Third Age they have a son, Hlaalu Helseth, and in 384, Morgia, the future queen of Firsthold. However, Barenziah's happy life is disrupted by the appearance of the magician Jagar Tharn, who, in the guise of a bard named Nightingale, was able to seduce her and use her to steal an artifact of monstrous power - the Staff of Chaos, hidden in Morrowind.

Further, as you know, Jagar overthrows the emperor Uriel Septim VII, and the empire enters a period of unrest. Symmachus was killed during the Arnesian War, and Barenziah herself and her children have to leave Morrowind and seek rendezvous with the Emperor.

After the events of Arena and the restoration of the rightful emperor to the throne, Barenziah marries King Eadwyre of Wayrest, abdicating the throne of Morrowind in favor of his uncle Athin Llethan. When the elderly Edwyr dies, Barenziah moves to Mournhold with Helseth, who soon becomes the ruler of Morrowind.

During the coming of the Nerevarine to Morrowind, the elderly Barenziah bears the non-binding title of Queen Mother, not interfering in the affairs of government and court intrigues. She speaks of her title and position as follows:

I believe this is my official title. But it means almost nothing to me. I have already been queen twice, and I have no desire to participate in any kind of intrigue.


7.2.1. main sources

Basic information on the biography of Barenziah is contained in two in-game books: "Biography of Queen Barenziah" and "The True History of Barenziah." The first book gives the official view of the queen's life, while the second, much longer, contains many details that characterize the queen as agile, intelligent and determined, but at the same time cunning and voluptuous person, and presents her rather than as a queen, but as a woman - outstanding and bright. The Real Barenziah was written by the Queen's friend Plitinius Mero, who has the following opinion of his opus:

BUT? The real Barenziah, of course! I felt it was my duty to leave history with a true and honest description of this wonderful woman. The story I presented was true, but it was perceived as scandalous. My zeal in writing this story seems to have left no room for wisdom, and I'm afraid I've done some harm to this woman, not to mention the imperial family.


8. Dagoth Ur

Dagoth Ur(English) Dagoth Ur) is the main villain in The Elder Scrolls III: Morrowind. It is characteristic that the goal of the game is to destroy it, but the game does not end there. Dagoth Ur lives in the center of the Red Mountain, which is also called Dagoth Ur. In the texts of the Temple of the Tribunal, he is called Sharmat, the Dark Elves often call him the Devil.

Once Dagoth Ur, then called Lord Vorin Dagoth(English) Voryn Dagoth), a noble Chimer (Consul of the Sixth House), was a friend and loyal vassal of Nerevar. After the War of the First Council, he was temporarily entrusted with artifacts to safely manipulate the Heart of Lorkhan. A decision was soon made to destroy the artifacts, but Dagoth, either tempted by their power or fearful that they would kill those who touched them without the protection of the Wraithguard, refused to return them. This conflict resulted in the apparent death of Dagoth and the mortal wounding of Nerevar.

Dagoth Ur's life already belonged to the artifacts, and although his body was all but destroyed by Nerevar and the Tribunal, he lived on, fueled by the power of the Heart of Lorkhan. So he became a living god. Later, Sotha Sil, Almalexia and Vivec achieved the same state in a similar way. Wounded and crippled, Dagoth began to look upon them as enemies - perhaps due to rumors that it was they who killed Nerevar. Gradually, he began to perceive all of Tamriel as a place filled with enemies and threats.

Toward its end, Dagoth Ur began a thousand-year campaign to "save", that is, conquer, the world. Gradually, he began to subjugate the population of Morrowind with his mental power and built the foundation for his undertakings in the form of the cult of the Sixth House. Its strongholds were secretly rebuilt and monsters were bred to guard them. Diseases called pestilence and the offspring of the Heart of Lorkhan - corprus (divine disease) were created by Dagoth and his closest associates.

In the third chronicle, Dagoth Ur refers to the player several times as Nerevar, invariably appealing to the memory of friendship. First in dreams:

“Three slandered you, three betrayed you! The one you betrayed was thrice right! Lord Vorin Dagoth, Dagoth Ur, faithful vassal, devoted friend, asks you to come and climb Red Mountain.

Later - after the coming of the Nerevarine to the citadel of Dagoth Ur. From the servants of Dagoth Ur, proposals also come to come to the Lord and submit to him. But the game doesn't provide an option to accept his offer, though the player can choose whether or not to tell Dagoth Ur that he is Nerevar Incarnate, which ultimately doesn't change much. It can be said that the need to kill Dagoth Ur presents a moral dilemma.

While the Heart of Lorkhan is intact, Dagoth Ur is almost impossible to kill. When the player destroys this artifact, Dagoth Ur becomes weaker. With his death, the ash storms stop, and the Sleepers in the cities of Vvardenfell cease to be, "awakening from a terrible dream about the Sixth House", as they say.


9. Divayt Fir

Divayt Fir(English) Divayth Fyr) - Dunmer, the famous sorcerer and wizard, the oldest of the elves of Morrowind, and possibly the entire mainland of Tamriel - he is more than four thousand years old. Divayth Fyr is a mage-lord of Telvanni, although he has retired from the affairs of the House.

His residence is the Tel Fir tower, located on one of the islands off the east coast of Vvardenfell, in Zafirbel Bay. Under the tower is the Corpusarium - the only institution on the mainland for patients with corprus. Divayt Fir has been studying this disease for a long time and has achieved some success. For example, using the property of the corprus to quickly build up living tissues, Divayt Fir created four women from his own flesh, similar in everything to real Dunmer. These women he sometimes calls "daughters", but at the same time he has an intimate relationship with them.

  • Alpha Fir (English) Alfe Fyr) - Divayt considers her the smartest of his consorts, but often argues with her.
  • Beita Fir (English) Beyte Fyr) - Much more friendly than her sister, sweet and accommodating. She cooks well and can sing.
  • Delta Fir Delte Fyr) is the manager of Tel Fira, reasonable and calm.
  • Woopsa Fir (English) Uupse Fyr) - looks after the sick in the Corprusarium, compassionate and merciful.

He is also accompanied by a freedman, the Argonian Vista-Kai, now a friend and full partner of Fira.

Divayt Fir is also interested in studying the Dwemer, the artifacts left by this race and the mystery of their disappearance. The last living dwarf infected with corprus resides in the Corprusarium. Fir collects ancient and rare things, and entertains himself by allowing these things to be stolen on the condition that they do not harm the inhabitants of Tel Fir and those imprisoned in it (corprus creatures). After the fulfillment of the prophecy about the Nerevarine, Fira was offered to put the unfortunate corprus creatures to rest, probably without success.

Fir is also interested in the Daedra and personally communicates with Azura and Mehrunes Dagon. He is well versed in the complex and intricate hierarchy of the Dremora, and knows something about other Daedra families. Most likely, the only mortal who knows the secret of opening stable Gates to the different Planes of Oblivion. Divayth Fyr is the only mortal wearer of a full set of Daedric armor (other than a set of helmets) in all of Vvardenfell.

Divayth Fir does not profess the religion of the Tribunal, he is also not interested in politics, he, unlike other Telvanni mage lords, does not keep slaves.

He played a decisive role in the fate of the Nerevarine: he made a medicine that removed all the negative symptoms of the corprus from the Nerevarine, and also the last living Dwemer, Yagrum Bagarn, came out.


10. Yagrum Bagharn

Yagrum Bagarn in the Corprusarium

Yagrum Bagarn(English) Yagrum Bagarn) - most likely the last Dwemer of Morrowind, who did not disappear along with his people because he was at that moment "in the outer worlds". He lives in Divayth Fir's Corprusarium because he is infected with corprus. Due to illness, Yagrum's body is disfigured, he moves with the help of a mechanical Dwemer prosthesis in the form of spider legs, but he has not lost his mind, unlike the vast majority of corprus patients.

Yagrum plays a role in the fate of the Nerevarine. According to one of the versions (passage options) of the events of the Coming of the Nerevarine, he turned out to be the only creature capable of repairing the magical glove Ghost Guard on the left hand - after the death of the god Vivec. All versions agree that the Nerevarine met with the last Dwarf of Vvardenfell.

Yagrum Bagarn about himself

I was the Master Craftsman under Mister Kagrenac, chief architect in the Freehold of the great Second Empire and the greatest magician of my time. I could not match the genius of Lord Kagrenac, but what he could draw in his mind, my colleagues and I could build. Now it's all gone. I still have the art, but my hands and eyes are already failing me, and my memory is fading. My only consolation is to mock the gods who destroyed my race and doomed me to this miserable existence.


11. M´Ike the Liar

M´Ike the Liar- Khajiit, character - "Easter egg" in the third and fourth parts of TES. In Morrowind, he fishes on one of the deserted islands of Sheogorad, and in Oblivion, he moves around Cyrodiil at a very fast pace, sometimes stopping near cities.

11.1. M'aiq the Liar in Morrowind

He can be found on an islet located on the line between Ald Daedroth and the tower of Sorkvild at Dagon Fel. M'aiq is dressed very elaborately and wears a Colovian fur helmet. You can talk with him both about the realities of Vvardenfell and about something else - usually M'Ike "justifies" some omissions of the game, or simply lies.

Themes of M'Aika's dialogues

  • "Hints":
    • Of the talking Mudcrab (and, perhaps, hintingly, of the Scamp Trader) two other Easter eggs, he speaks very vaguely:
M'aiq heard about it. They took all the money. Mudcrabs take everything. They have already reached Pelagiad.
    • About the flooded sanctuary of Boethiah - more clearly:
Are you looking for an altar that is no longer here? Very conceptual. Turn to the seas in the West. There is what was once an altar. Take a deep breath and start searching.
    • He also knows something about the Riddle of the Dwarves.
  • "Excuses", M'aiq explains the absence in the game:
    • individual mounts
    • Rope climbing opportunities
    • Opportunities "network game"
    • nudity
    • children
  • "Cheats", tips that cannot be done in the game:
    • Allegedly, you can see dragons if you fly very high
    • Allegedly, you can see Emperor crabs if you swim very far
    • Allegedly, you can become a lich if you "find the heart of a lich, and cook it together with the dragon's tongue, adding the meat of a broken horse"
  • You can also talk to him:
    • About weresharks, whoever they are (weresharks - perhaps by analogy with werewolves: "weresharks")
    • About naked liches
    • About horses
    • About walking corpses

11.2. M'aiq the Liar in Oblivion

M'aiq can be found everywhere in Cyrodiil. He is a sand-coloured Khajiit wearing a gray hooded robe. Of the special topics of his dialogue, almost only "excuses" remained, which he, mixed with the usual rumors, can tell the player.

Themes of M'Aika's dialogues

  • "Excuses". M'aiq explains his absence from the game:
    • NPC children
    • Thrown weapons
    • Multiplayer
    • Crossbows
    • Ability to use staves as blunt weapons
    • Ability to fight and cast spells while on horseback
    • Levitation
    • nudity
    • Ability to damage static objects
    • Werewolves
  • M'aiq had only one "hint" about the completion of the main storyline.
  • M'aiq also likes to brag:
    • The new look of the Argonians and Khajiit
    • Fasttravel system
    • Map compass
  • He also says that:
    • He is looking for his fur Colovian helmet (M'aiq had one in Morrowind).
    • He would like to have a fish stick to give it to the player (perhaps he means the fishing rod that he also had in the game Morrowind; according to another version, we are talking about the already disappeared tradition of members of the forum from the official forum to “give” newcomers a “fish stick” (snack) by posting an image of a pirate holding it on the forum)
    • “Legs are for walking. Hands - to beat. Or tremble. Or wave. Sometimes to applaud" - perhaps a joke listing the main NPC animations in the game. Or maybe an excuse that you can't kick enemies, like in Dark Messiah of Might and Magic.
    • People love good fables, and M'aiq is looking for one.

Notes

  1. Information from "Interview with three booksellers" - tes.ag.ru/til/booksellers.shtml, created by the staff of Bethesda Softworks.
  2. The in-game book The Dinner Game reveals that Barenziah and Helseth were exiled by Eadwyre's daughter, Elisanna, after fighting for the throne.
  3. See the Sources section at the end of this article.
  4. Information - www.uesp.net/Tribunal:Plitinius_Mero about this character is available in English on the website The Unofficial Elder Scrolls Pages.
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This abstract is based on an article from the Russian Wikipedia. Synchronization completed 07/13/11 07:04:11
Similar abstracts: Septim, St. Martin (Community of St. Martin-Karlsbach), Martin Koch, Martin (name), Martin Jol, Martin Sheen.

One of the important pages in the history of Tamriel is the Septim dynasty. But nothing lasts forever, and this ruling family, unfortunately, also ceased to exist. Unfortunately, there are no scientific works devoted to this emperor. The last representative of the dragonborn emperors was Martin Septim. What made this emperor famous?

Brief history of the dynasty

The beginning of the dynasty falls on the period of the Second Era. In 854, the founder of the dynasty, the founder of the Empire, was born. He united all of Tamriel in 2E 896 under his command. The Septim Dynasty ruled throughout the Third Era.

In total, there were 22 emperors in the dynasty. Among the significant representatives of the genus, one can single out the powerful necromancer Potema, daughter of Pelagius II. She became the culprit of the Red Diamond War. An important role was assigned to Uriel VII, who ruled the Empire for 65 years, strengthening its power. Played an important role in the prophecy of the Nerevarine, the death of Uriel VII led to the Oblivion Crisis. Martin Septim became the last of the dynasty, dying heroically during the Oblivion Crisis.

Oblivion Crisis

One of the powerful Daedric princes - Mehrunes Dagon - never stopped trying to break into Tamriel. The events that took place in the year 433 of the Third Era were the third attempt to take over the mortal world. But while the dragonborn sat on the throne, the Daedra prince could not bring his insidious plan to life.

The Cult of Dagon - The Mythic Dawn planned everything very carefully: first, the three sons of Uriel VII were killed, and then the emperor himself was eliminated. Although not everything went according to plan: the Amulet of Kings was, according to rumors, in the possession of an unknown prisoner, his cult failed to capture. Whether this fact is true is difficult to say. Now the Order of Blades is in decline, 2 centuries have passed since those events... But something still prevented the Mythic Dawn from acting quickly and accurately. In addition, no one knew that Uriel had an illegitimate son - Martin.

After the Dragonfires went out, the gates of Oblivion opened throughout Tamriel, and then Mehrunes Dagon himself entered the mortal world.

The role of Martin Septim

Blade Joffrey knew the whereabouts of Martin, who was a priest in the city of Kvatch. When the future hero of Kvatch arrived on behalf of the blade in the city to tell the bastard who he really was, the city was already besieged by the Daedra. One way or another, on that fateful day when the city was completely destroyed, Martin learned about his origin.

In order to prevent the final Daedric invasion, the Dragonfires had to be ignited, crowning the heir. Then a series of events took place. The mythical dawn has stolen the Amulet of Kings. To get it, it took a lot of effort, only the hero of Kvatch could cope with this. Too bad his name has been lost...

That's just one fact, again, haunts historians. Why do some sources, even if not so famous, mention his connection with the Daedric arts? Since when do scientists pay attention to such contradictory facts? And is it a fact at all? How could a simple priest open a portal to one of the planes of Oblivion? This is a very complex magic that requires special training.

Be that as it may, the contribution of Martin Septim is invaluable. Just as the Dragonfires were to be lit, Mehrunes Dagon invaded Tamriel. Then Martin broke the Amulet of Kings, turning into a huge dragon - the incarnation of Akatosh. In this form, he was able to stop Dagon, although at such a high price - the price of his life. But from now on, the border was closed forever.

Historical monuments

As for the life of Uriel VII, his biography is reflected in the work of Rufus Hein. It is not difficult to learn about the feat of Martin Septim in Skyrim (it is not known how things are in other provinces). His biography is touched upon in Praxis Sarkorum's Oblivion Crisis. Where else can you find out about Martin? It is said that a madman in the Palace of Solitude once mentioned his conversation with Sheogorath, in which the Daedric Prince called Martin the only worthy Septim.

On the one hand, believing nonsense and rumors is an unprofessional approach. On the other hand, Sheogorath is just associated with all kinds of crazy people. Even here Martin is surrounded by some mysteries.

Possible references to the last emperor outside of Nirn

Perhaps Nirn is not the only habitat for humans and mer. According to the testimonies of those who had a chance to talk with Septimius Segonius, he said that there were other worlds. And that pages of our history even penetrate there, they even compose songs, there are some legends. What did he call them? Fanfiction? Martin Septim is also one of those who are legendary in other worlds. And these legends live on to this day.

Summarize. Martin Septim is an outstanding personality. Although most of his life passed modestly, events were not recorded in the Kvatch chapel, as is the case with the legitimate heirs to the throne, the events of the Oblivion Crisis revealed him in many ways as a person, as a hero capable of sacrificing himself for the life of his people, his country of the emperor. Right now, in difficult years for Skyrim, you need to remember about such heroes.